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More Thought for the Organism Project

October 7th, 2006

I am starting to become more attracted to vector generated artwork, after not really considering its potential when it was briefly covered in the first year (I used bitmaps more often than vector work in my Illustrator coursework page). As well as its use in the organism project to create clean graphics that can expand and shrink to any size, I am considering using vector for the idat206 module.

The Concept

The general idea we have had is to take a pretty common concept of organisms developing in a minature environment which includes its own ecosystem with variables which affect the organisms and place it within a virtual snowglobe, which can be shaken by the end user as a form of interaction. So I have been trying to think through how I could possibly go about creating a system where shaking our organism snowglobe could disassemble each flower and then recreate a load of new random ones. Got to create a growing flower first however…

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