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An Update

27th April, 2007

Having worked right up to the deadline on the final courseworks for idat203 and 205 I’m pretty glad thats all over. And some good feedback from the few results I’ve had back.

AI Coursework

Exercise 4 – Tic Tac Toe AI – Play this simple noughts and crosses game against either an intelligent computer player, or one who choses moves at random.

Exercise 2/3 – A-Life and Genetic Algorithms – Demonstrates the evolution of insect-like organisms through the process of selection and mutation. Start by clicking ‘Initialise’ and then trying to catch 4 parent organisms before clicking ‘Replicate’ and watching the outcome of your selection.

Exercise 1 – Flash Arrays for Vectors and Matrices – A demonstration of the use of vectors and matrices, an important component of AI.

Works

11th March, 2007

Been up to a lot lately since all the deadlines seem to be helpfully mashed into the same fourteen days. I should get back around to blogging soon though!

Some AI Work, and a lot of Flash

4th March, 2007

Artificial Intelligence

All my AI work can be found at http://www.srjm.co.uk/portfolio/aint204/

4th Exercise

Play against a computer player in a game of tictactoe with AI enabled or disabled.

2nd/3rd Exercise

Developing a selection and mutation system.

Drag and Drop

21st February, 2007

A small working demo of drag and drop flash!

Eden Game Project Thoughts

6th February, 2007

Some Ideas for Game Formats

The games produced by Eyemaze are visually intriguing logic puzzles and I can see how such a mini-narrative puzzle might be applied to a crops and global warming story.

In particular, take a look at growcube,http://www.eyezmaze.com/grow/cube/index.html

Because we needed to know for research, and it was damn difficult to find when I searched, the correct order for growcube is: guy, water, plants, pot, tube, fire, bowl, bone, ball and spring.

Simulacrum Video

25th January, 2007

With the aid of flash video you can watch my simulacrum project’s final video here, which I am quite pleased with:

Simulacrum

eCo

22nd January, 2007

eCo

Is the name for our environmentally aware software and web design company, the task for which is to design an online interactive game for Eden Project. Nice and round shape to it I think (the word and capitalisation of the ‘C’), lending itself to a nice glassy spherical icon logo.

soft221

Handed soft221 coursework in at last, and now onto the final essay. It makes one wish http://dack.com/web/bullshit.html was a bit more comprehensive… Soft 221 work can be seen here, but try using firefox or IE6 for this rather than IE7, unless of course you have specifically re-allowed java applets to be run.

i-Dat 2007

8th January, 2007

Introduction to AI

This module actually looks like hell of a breath of fresh air compared to recent drudging through essays and programming. Taught by Plymouth’s professor of AI, Angelo Cangelosi.

Essay

Using a touch sensitive screen to select an area to zoom to within my camera interface.

Using a touch sensitive screen to select an area to zoom to.

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