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Playing with 3D in Flash

September 16th, 2008

So for a few days I’ve been experimenting with various bits of code, using a Kirupa tutorial as a starting grounds, in order to create the effect of rendering 3D objects in Flash. It has been a bit hard trying to figure out how to do things but eventually I wrote a few functions that basically put a cube of cubes (the basis for my flash game idea) onto the screen and could be rotated in three dimensions.

Flash 3D cube

This was all well and good but now I have been stumped by figuring out how to sort the z-order and making the drawing more efficient by ignoring parts that are hidden behind other parts.

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