Experimental Analogue Inputs
November 13th, 2008
It was suggested that before I go about planning and building a PCB to take biofeedback readings from a person to push as a stream of analogue data into a computer, I should see how easily I can get such information into C++, DirectX and of course eventually media player.

So I’ve got out a USB experimental interface board that somebody gave to me a while ago believing I might find a use for it to well, experiment with! It features two analogue inputs which unfortunately is one less than I would like to use (I’m thinking GSR, pulse rate and temperature here) but it has a demo program that shows how to take inputs from it in both Delphi and Visual Basic, so not too far off C++…
Add a Comment
The flash actionscript behind this is flexible enough to allow for any size
puzzle to be created and jumbled as many times as I like. In addition to this,
the difficulty of rotating pieces is also a feature.