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Update on DirectX 2

March 29th, 2009

Here are some screenshots I took a couple of days ago of developing my mobile lights. I’ve also decided to re-use the fish model for now since I have nothing better to replace it with!

First light

Here is a shot of my first light, not doing very much interesting.

Improving lights

The final lights are completely mobile and have behaviour determined by taking analogue signals from my USB circuitboard. The motion ranges from soothing and gentle to fast and erratic.

Mobile mixed lights

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