First year coursework for BSc Digital Art and Technology
Here is most of my coursework from the academic year of 2005-06. A number of projects are too large to display online, so instead I have written descriptions with accompanying images.
cnet113 (Multimedia Technology) - Nigel Barlow
idat101 (Strategies for Art and Technology) - Mike Phillips
idat102 (Workshop 1) - [...]
Introduction to Programming for Multimedia and Internet Applications
Module Aim:
http://mdixon.soc.plymouth.ac.uk/Soft131/
“This module aims to teach you how to: learn (self-directed), surface learning (memorisation of isolated facts): hacking, deep learning (interrelated concepts), includes interacting with others (lecturers, students, …)
develop software: fundamental programming concepts (e.g. events, procedures), how to combine these to solve problems… use Visual BASIC”
Visual Basic Maths [...]
Critical Context - New Media
Module Aim:
“”
Presentation
A five minute presentation on Lev Manovich and Database Cinema where we were placed into groups at random.
Presentation on Lev Manovich and Database Cinema
Critical Context Essay
Paying particular attention to the concept of ‘database cinema’ and key principles of new media proposed by Lev Manovich, discuss the relevance of these [...]
Production for Art and Technology
Module Aim:
“”
Weather Splash Page
Weather Splash Page
Adobe Illustrator Magazine Page
Illustrator Vector Magazine Page
Sound Project
I created a soundclip from a number of different sources including Requiem for a Dream, and of a microphone recording of one of Mark Dixon’s in-lecture sword fights.
Video Project
Workshop 1
Module Aim:
“Emphasis is placed on the development of practical and creative design skills for the production and programming of interactive multimedia, experimenting with issues such as; navigation, hyper media, narrative, representation, montage, and interactivity. The module will explore the creative and technical development of hypermedia and interactive multimedia, its application and distribution.”
Macromedia Director Project
Working [...]
Strategies for Art and Technology (IDAT101)
Module Aim:
“This module introduces students to the practical and creative processes required for the production of interactive multimedia. Activities foster experimentation and conceptual understanding of interactive design processes, establishing ‘Ergodynamic’ design strategies and critical conceptual skills, combined with technical production skills.”
Telematic Performance
Mapping Project
Interstices
This was a paired-project so working with Lloyd [...]
Multimedia Technology
Module Aim:
“To give students an insight into the operation of computers, and the relationships between hardware, software, and networks. This insight should inform students as to the capabilities and necessary limitations of current and future technology.”
Coursework
Most of this module was exam based however there was a large spring term piece of coursework (worth 50%) [...]
E-Learning
Module Aim:
“This module teaches the theoretical background to learning and enables students to interpret learning needs in terms of their theoretical requirements. It then enables students to apply this knowledge to the design and build of a learning package, following an industry-based design & production method.”
The Science Lab E-Learning Project
This module was essentially a group-based [...]