First Year

First year coursework for BSc Digital Art and Technology
Here is most of my coursework from the academic year of 2005-06. A number of projects are too large to display online, so instead I have written descriptions with accompanying images.
cnet113 (Multimedia Technology) - Nigel Barlow
idat101 (Strategies for Art and Technology) - Mike Phillips
idat102 (Workshop 1) - [...]

soft131

Introduction to Programming for Multimedia and Internet Applications
Module Aim:
http://mdixon.soc.plymouth.ac.uk/Soft131/

“This module aims to teach you how to: learn (self-directed), surface learning (memorisation of isolated facts): hacking, deep learning (interrelated concepts), includes interacting with others (lecturers, students, …)

develop software: fundamental programming concepts (e.g. events, procedures), how to combine these to solve problems… use Visual BASIC”
Visual Basic Maths [...]

idat104

Critical Context - New Media
Module Aim:
“”
Presentation
A five minute presentation on Lev Manovich and Database Cinema where we were placed into groups at random.
Presentation on Lev Manovich and Database Cinema
Critical Context Essay
Paying particular attention to the concept of ‘database cinema’ and key principles of new media proposed by Lev Manovich, discuss the relevance of these [...]

idat103

Production for Art and Technology
Module Aim:
“”
Weather Splash Page
Weather Splash Page
Adobe Illustrator Magazine Page
Illustrator Vector Magazine Page
Sound Project
I created a soundclip from a number of different sources including Requiem for a Dream, and of a microphone recording of one of Mark Dixon’s in-lecture sword fights.
Video Project

idat102

Workshop 1
Module Aim:
“Emphasis is placed on the development of practical and creative design skills for the production and programming of interactive multimedia, experimenting with issues such as; navigation, hyper media, narrative, representation, montage, and interactivity. The module will explore the creative and technical development of hypermedia and interactive multimedia, its application and distribution.”
Macromedia Director Project
Working [...]

idat101

Strategies for Art and Technology (IDAT101)
Module Aim:
“This module introduces students to the practical and creative processes required for the production of interactive multimedia. Activities foster experimentation and conceptual understanding of interactive design processes, establishing ‘Ergodynamic’ design strategies and critical conceptual skills, combined with technical production skills.”
Telematic Performance
 
Mapping Project
 
Interstices
This was a paired-project so working with Lloyd [...]

cnet113

Multimedia Technology
Module Aim:

“To give students an insight into the operation of computers, and the relationships between hardware, software, and networks. This insight should inform students as to the capabilities and necessary limitations of current and future technology.”

Coursework

Most of this module was exam based however there was a large spring term piece of coursework (worth 50%) [...]

idat202

E-Learning
Module Aim:
“This module teaches the theoretical background to learning and enables students to interpret learning needs in terms of their theoretical requirements. It then enables students to apply this knowledge to the design and build of a learning package, following an industry-based design & production method.”
The Science Lab E-Learning Project
This module was essentially a group-based [...]

About Me

I am a web designer/digital artist currently studying BSc Digital Art and Technology in Plymouth University. I have returned for my fourth and final year of the course following my year in an industrial placement with the web design company Neovirtua and my own freelance work.

So far I have developed a wide range of skills, from producing videos using 3D software to gaining an aptitude for learning numerous programming languages. This is all on top of my original enthusiasm for art and HTML.

Read more…

Featured Work

Puzzle Flash

Based on a couple of puzzles I received a long time ago, this flash generates a random puzzle and then jumbles the pieces up for the player to solve.

Puzzle Flash game mini screenshot The flash actionscript behind this is flexible enough to allow for any size puzzle to be created and jumbled as many times as I like. In addition to this, the difficulty of rotating pieces is also a feature.

Try out Puzzle Flash…

© Copyright 2005-2008 -- Simon R.J. Mutton, All Rights Reserved.