Some 3D
12th November, 2006
My first experimental attempt at the simulacrum object in 3D. I had to choose something a bit weird and that involved no really simple shapes now didn’t I. Even more fun will be making it grow from the stem of a gnarled, blackened and dead plant in the middle of a dystopic landscape.
Second attempt involving a few textures and lights to see how 3D might simulate the lighting and surface of my glowing fruit. An omnilight in the centre does light everything in an outward direction however to see the surface an extra light source, in this case a directional spotlight, is required.




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