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Trevi House Logo

20th January, 2008

Yet more logo design work it seems, this time for Plymouth’s Trevi House. The task is to basically produce a modern looking logo to replace their old one (Old Trevi House logo).

Here I have used their original image of a woman and child as a basis for the central focus of the logo, except that this image is perhaps more aesthetically dynamic.

Trevi House logo idea

Posted in Art and Photography, Work Placement by Simon

Christmassy Images

14th December, 2007

Some images I made while learning a little bit more about illustrator. A lot of this was created by making custom brush tools.

christmaspic1
christmaspic2
christmaspic3

Posted in Art and Photography by Simon

Creative Garden and Generative Art

12th October, 2006

Creative Garden Update

Each of our roles have been decided for The Creative Garden team, and work gets underway to creating our company persona, website and example products. It has been decided for now that I should produce the main HTML portfolio website while Tom and Lloyd handle the visuals and portfolio pieces.

idat 203

I have now considered examining the Generative Webpaintings by Stanza as a basis for my work in idat203. It has also been suggested to me that I should look into the photographer and artist Paul Smith (http://www.paulmsmith.co.uk/)

Other Stuff

Catalina Estrada – Artist from the Computer Arts magazine also featuring an ex-MLA (media lab arts was the course I signed up for but it changed to i-dat on our first year), Pete Harrison.

Back to replicating bees; having placed traces on every value surrounding the creation and death I have discovered the problem was far more elusive than I thought originally. Every-so-often a bee would die twice, or even three times, causing the total count to go down more than it should for a single death. The effect of this can be seen here, but be warned, running this for a while means a lot of extra bees and serious CPU stress. ALSO, it quite often needs to be left a while before things start to happen.

The trace values

Many resultant bees

UPDATE: An even better code bug, just wait for the second generation plants to reproduce…

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