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Completed a Flash Drag and Drop Demo

10th September, 2009

Following applying for a position at spongeuk I had to produce a demonstration Adobe Flash and Actionscript piece from a sample brief creating a drag and drop e-learning game.

Sponge Drag and Drop Demo

This involved forming an interface based on the style of their website and creating actionscripted animation for button and label motion, as well as learning a bit about SLR cameras myself in the process! I await to see if this demonstrates suitable skills for the position.

Update: the company was suitably impressed by this demo however my application was too late before they had to hire another person.

Posted in Games, Web Design by Simon

Scripting Finished

19th December, 2008

So as of Friday the scripting module will be over, done and finished. This is also the first ‘traditional’ hand-in I’ve had in a very long while, so I note now that the uni sends an email the very minute you hand your work in as a receipt.

Screenshot of the Piece

gallery

Posted in Scripting by Simon

Finishing Scripting and Update

11th December, 2008

I haven’t posted in a few days because I have been busy rounding off the rough edges to my scripting coursework, most of which was completed a long while ago. I have solved a couple of the persistent issues, one of which was a depth problem where randomly half-way through a gallery the depths of the images after the one being displayed would reverse their order (a pretty unsightly effect).

Following this I’ve withdrawn some light reading for my dissertation… and of course I need to concentrate on dealing with C++ and DirectX.

Gallery Menu Image

Gallery menu imageGallery menu image

Posted in Scripting by Simon

A Note on Actionscript Classes

31st October, 2008

After quite a lot of effort I managed to convert my old Gallery script into Actionscript Classes, and eventually figured out my mystery of how to link an onEnterFrame event as part of a class to a dynamically created movie clip.

My Scripting Project will be appearing in the top header section of my site:

Header Flash Project

Also in my search for ways to distort an image to give the impression of perspective I came across this site http://www.osflash.org/sandy, an open source 3D library with many many functions.

Posted in Scripting by Simon

Playing with 3D in Flash

16th September, 2008

So for a few days I’ve been experimenting with various bits of code, using a Kirupa tutorial as a starting grounds, in order to create the effect of rendering 3D objects in Flash. It has been a bit hard trying to figure out how to do things but eventually I wrote a few functions that basically put a cube of cubes (the basis for my flash game idea) onto the screen and could be rotated in three dimensions.

Flash 3D cube

This was all well and good but now I have been stumped by figuring out how to sort the z-order and making the drawing more efficient by ignoring parts that are hidden behind other parts.

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